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Bringing Worlds and Ideas to Life
Tenodru Creative
A Blog For My Personal Projects, Progress, and Updates


Welcome!
Welcome to my personal development blog and hub! Read on to discover what this website is for, and how to navigate it.
Alex Kong
Jan 1, 20201 min read
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Aetherus | A Peek Into Development - Aesthetics, Part I
Another round of playtesting on Monday gave me the feedback I needed to build out my plan of progression. In this newest development...
Alex Kong
Mar 16, 20204 min read
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Aetherus | The Var, Guardians of Aetherus
I had time to run a different round of showcasing! Since the last update, I’ve updated the art, especially within the caves, and added...
Alex Kong
Mar 2, 20204 min read
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Aetherus | Playtesting, Round II
This short post will cover some thoughts and ideas I've had after a second round of playtesting. For reference, this round of playtesting...
Alex Kong
Feb 24, 20203 min read
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Aetherus | In-Engine Progress (Whiteboxing and Model Designs)
Last update covered the new vision behind the game and the world of Aetherus. Now, it’s time to reveal some of the in-engine progress...
Alex Kong
Feb 10, 20207 min read
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Aetherus | A New Vision
Aetherus Not Just a Tower Defense Game The last time I posted, I had just gone through a bit of color-scheme experimentation, and...
Alex Kong
Feb 5, 20204 min read
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Aetherus | Early Color Scheme Experimentation and Thoughts
While working on the concept for Aetherus, I made several additional notes of ideas that I thought might be able to fit within this world...
Alex Kong
Jan 31, 20202 min read
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Aetherus | Concept and Demo Level Ideas
Aetherus A Tower Defense Game Aetherus is the working title of a game I’m currently working on. At the moment, I’m focused on creating a...
Alex Kong
Jan 29, 20203 min read
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